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Medium
139 sound(s) with tempo “Medium”
- Serious -Mystery / Detective / Night-For serious scenes or flashback moments.1:05Duration
- Loop #48 - Taiko Drum / Japanese / Sumo BGMFor the moment before a sumo match begins, and similar scenes.0:04Duration
- Something Invisible -Horror / Fear / Malice-The fear of something unseen drawing closer. Can you even leave this place? Good for realistic horror content or game BGM. Includes a short MP3 and a long OGG version, both of which should loop cleanly. Playing it at a lower volume seems to bring out the mood best.1:01-1:57Duration
- Loop #122 - Deduction / Mystery / Psychological BGMFits secret conversations, psychological tension, deduction, and deep thought - good for mystery scenes.0:16Duration
- Raise a Flag -Metal / Entrance / Villain-A study piece made after buying a new metal sound library. I previewed the track early on Twitter and asked followers to submit title ideas, ultimately adopting the suggestion from Amii-san. For the loop version, see Loop 136.1:19Duration
- Loop #95 - Jazz / Adult / Bar BGMA jazz track for a calm, mature bar setting. Understated, but it could work for a casino scene too.0:21Duration
- Full of Curiosity ♥ -Fun / Excited / Everyday-Mix itMix→If you want this BGM to loop continuously, please download Loop159 instead.A laid-back, easygoing track. Recommended as background music for everyday-life scenes in YouTube videos.Also a great fit for popular dog, cat, and other pet videos.Works well for experiment videos, behind-the-scenes footage, "I tried it" content, or first-errand-s…1:32Duration
- Loop #136 - Villain Entrance / Standoff Metal BGMA cool metal track for a villain's entrance or the moment before a battle. The full standalone version is posted in the dark BGM section as "Raise a Flag".0:37Duration
- Bright and Cheerful Today Too -Morning / School / Everyday-A "wake up and give today your best!" kind of morning tune. Good for school-commute or everyday-life scenes. Not sure how much demand there is for this style in RPG Maker projects, but an OGG file is included for clean looping just in case.1:00Duration
- Komorebi (Sunlight Through Leaves)Captures the feel of spring or autumn — warm, but with a touch of bittersweetness. Often mistyped, but note it's "komorebi" (sunlight filtering through leaves), not the homophone meaning "day."1:53Duration
- Loop #154 - Japanese-Style Stage / Town BGMA modern-shuffle Japanese track with shamisen carrying the main melody and koto weaving around it. Fits stage or town BGM for Japanese-themed games - could also work for a pleasure-quarter scene.1:03Duration
- Walking Path -Fresh / Cute / Shuffle-A fresh, cute shuffle track, evoking a walk or skip down a sun-drenched path. Renewed in 2018; the older version, used as BGM in Animal Tower Battle, is also included. The preview plays the new version.1:04 & 2:31Duration
- Glass Garden -Mystical / Crystal / Floating City-Evokes a garden or city made of glass, blending a sense of desolate ruin with a touch of playful cheer.2:25Duration
- Komorebi -Music Box Ver.-The music box version of Komorebi. A popular track among our music-box pieces.1:53Duration
- Loop #157 - Ethnic Festival DanceBuilt around the darbuka, a hand drum mainly used in Arabic and Turkish music, with fiddle, flute, and accordion for a fun, festive feel. Fits town, festival, and dance BGM. An instrumental arrangement of 「Sadilua Safilua,」 the fifth track released at M3 in 2008 by aquatic note, a unit formed with Chie Fukami (kidlit). The vocal version c…1:52Duration
- Loop #40 - Delinquent / Rough-Edged Brawl BGMFor delinquent, rough-around-the-edges motifs.0:06Duration
- A Toy Box Full of DreamsA guide into a fairy-tale world packed with countless dreams.2:52Duration
- Spooky Ghost Sound - Midsummer Night's Ghost StoryWhen it comes to a classic test-of-courage sound effect, this eerie "hyu-dorodoro" ghost sound is the one. Totally cliche and typical, but everyone recognizes it instantly.0:10Duration
- Daybreak -Refreshing / Future / Hope-A gentle, softly bright shuffle track. Works well as an ending theme if played in full.2:09Duration
- Seafloor BallFish and other creatures playing and dancing beneath the sea. A waltz in 3/4 time.2:13Duration
- Spiral -Music Box-A music-box-style track using celesta, depicting someone struggling up and down a spiral staircase again and again - much like life itself.1:18Duration
- Looking Up at the Night SkyThe feeling of standing alone at night, looking up at the stars, lost in thought.1:16Duration
- The Alley Cat's Wild AdventureAn upbeat, gag-style comedic track. It was originally imagined in a Sazae-san-like style and used to be published under a punny fish-themed title, but a follower on Twitter suggested a better title, so it was renamed with this renewal.1:02Duration
- Loop #86 - Everyday / Piano / Kids BGMFor everyday scenes or a quiet break - relaxed and heartwarming.0:08Duration
- UndergroundThe dim gloom of an underground space, with a mechanical touch added in.1:19Duration
- Loop#109 -Acoustic Guitar / Bossa Nova / Cute BGM-Acoustic guitar and bells in a bossa nova style. Cute.0:23Duration
- Sigh #3An RPG battle track.0:53Duration
- Loop #126 - Evil Boss Battle Dungeon BGMFor confronting a massive, evil foe - a final boss and the like.0:30Duration
- Loop #75 - Family / Love / Memories BGMMusic box only. A warm feeling, evoking a parent's watchful love.0:24Duration
- Jingle #22 -Stage / Game Clear / Victory / Success-A short, simple victory cue. Good for a "YOU WIN" moment after a duel.0:04Duration
- Loop#112 -Operation / Execution / Mystery BGM-Evokes some covert operation being carried out behind the scenes — scheming, deliberation.0:07Duration
- Loop #152 - Japanese-Style Rock Field BGMA mid-tempo Japanese-style rock field theme, with shakuhachi and shamisen setting the traditional mood - steady, deliberate forward momentum. An ogg file is included. For the full standalone version, see "Sasuke Goes Forth".0:56Duration
- Loop #151 - Dark / Sterile / Mechanical BGMDark, cold, and mechanical - good for building unease. Works best played quietly on an endless loop. An ogg file is included.0:50Duration
- Let's -Music Box Ver.-The music box version of "Let's."2:08Duration
- Scent of SummerWritten for a site milestone-visitor event, at the request to express "the scent of summer" as I imagine it.1:38Duration
- Loop #149 - Refreshing Tropical Cute BGMA breezy, tropical mood.0:13Duration
- Loop #77 - Unstable Mind / Madness / Horror BGMFor unsettling scenes and horror content. For the long version, see Psychopath.0:12Duration
- Loop #144 - Detective Drama Night Chase BGMLike running through a detective drama - the scent of nighttime crime.0:08Duration
- Loop #50 - Big Drum / Rhythm / Taiko BGMA simple rhythm loop of taiko drums alone.0:04Duration
- Loop #81 - Hip-Hop / Jungle / Night BGMA hip-hop rhythm with a quirky top line - the subtle swing is the key. Good for jungle scenes or offbeat locations.0:10Duration
- Loop#104 -Sitar / Arabian / Ethnic BGM-A simple Arabian-flavored track combining sitar and darbuka.0:32Duration
- Here Comes Sasuke -Japanese Rock-The full-length version of Loop 152 -Japanese Rock Field BGM-. Sasuke is my Shiba Inu plush toy at home - and yes, he's adorable.0:58Duration
- Loop #47 - Cyber Corridor Near-Future BGMA cyber atmosphere. Shares the same tempo as its companion track, so you can switch between them scene by scene.0:31Duration
- Loop #68 - Jazz / Dark Piano / Machine BGMJazzy and dark, pairing a cold, mechanical texture with piano.0:18Duration
- Jingle #21 -Battle Victory / Success-A short, simple victory cue. Good for a "YOU WIN" moment after a duel.0:03Duration
- Loop #24 - Danger / Crisis / Tension BGMDanger closing in - a moment of crisis.0:12Duration
- Jingle #11 -Inn / Relief / Good Night-Evokes sleeping peacefully at an inn.0:04Duration
- WishA fragile, fleeting track - a wish held in the heart, and all sorts of feelings. A looped excerpt is posted as Loop 16.1:50Duration
- Rainbow Over the BridgeGazing at home from afar, as if watching the twilight. For the music box version, see Rainbow Over the Bridge -Music Box Ver.-1:39Duration
- Recurring ThoughtsThe frustration of drifting back to old memories, unable to move forward or return to the past.1:55Duration
- Sigh of MemoryA feeling of being left behind by the world, alone.1:20Duration
- Loop#100 -Anticipation / Dungeon / Interactive BGM-Originally all the same piece, but prepared here in 4 versions: simple at first, gradually adding more layers until the 4th is the fullest form — similar in structure to the bonus stage of Dungeon Suite.One idea for using the 4 files: in a dungeon, start with the simplest version and switch to fuller versions as the player progresses deep…0:13Duration
- Loop #4 - Flight / Piano / Cute BGMFour-on-the-floor pop, evoking the feeling of flying through the sky.0:15Duration
- Clear Deep BlueEvokes the color blue.2:15Duration
- Loop #99 - Violin / Country / Ranch BGMA country-style track with a peaceful, laid-back mood.0:09Duration
- Jingle #26 -News Program-Evokes a news broadcast jingle.0:03Duration
- Loop #67 - Pre-Battle Tension & Standoff BGMA valiant, high-tension mood for the moment before a fight, facing down an enemy.0:06Duration
- Loop #116 - Fated Rival Standoff / Battle BGMA battle track for facing down a fated rival or arch-enemy.0:07Duration
- Loop #17 - Ruins / Temple / Desert BGMAn Indian/Arabian mood, for deserts and ruins.0:13Duration
- Loop #134 - Adult Bar / Tavern BGMA cool, mature track for bars, taverns, and adult scenes.0:07Duration
- Loop #96 - Funk / Cheeky / Comical BGMFunk with crisp, snappy guitar cutting as the highlight. Good for a cheeky or comical character's entrance, or for a web radio show.0:08Duration
- Loop #60 - Space / Mystic / Wonder BGMMystical and mysterious. "Loop 61" uses the same phrase with a different instrument tone.0:08Duration
- Loop #87 - Field / Brass / Downtown BGMFor outdoor walking scenes or stage BGM - also fits downtown or delinquent-world settings.0:14Duration
- Loop#159 -Fun / Excited / Everyday-Mix itMix→For the version with a full intro and outro, download Full of Curiosity instead.A laid-back, easygoing track. Recommended as background music for everyday-life scenes in YouTube videos.Also a great fit for popular dog, cat, and other pet videos.Works well for experiment videos, behind-the-scenes footage, "I tried it" content, or first-err…1:18Duration
- Refresh! -Friends / School / Lunch-A change of pace - after school, or a lively lunch with friends. Imagined as school BGM, but it also fits a park or a stroll. Includes an OGG file.1:01Duration
- Overcome Adversity -MIDI Battle BGM-Released just as the Heisei era was ending, this is (surprisingly) a MIDI battle BGM track. The preview is just the MIDI played through Microsoft GS Wavetable Synth, recorded and boosted in volume, so playing the MIDI file yourself should sound almost identical. An MP3 is included as well, just in case. This track was commissioned as game…2:15Duration
- Loop #69 - Cutting Guitar / Delinquent / Funk BGMA bouncy, funky groove with cutting guitar.0:07Duration
- Loop #138 - Drunkard / Tavern / Surreal BGMThe image of a tipsy old man - fits tavern scenes or offbeat, surreal moments.0:36Duration
- Loop #46 - Near-Future Maze Cyber BGMA cyber atmosphere. For sterile, mechanical stages, mazes, or corridor BGM.0:07Duration
- Loop #148 - Success / Clear Bonus Stage BGMA jingle for success or stage-clear moments. Comes in two tempos.0:13Duration
- Jingle #08 -Ending / Cute / Momotetsu-Style-A cute jingle with a slightly goofy, relaxed feel, somewhat reminiscent of the Momotaro Dentetsu games. Would also suit a results announcement.0:21Duration
- Jingle #13 -Game Over / Miss / Failure-Evokes failure, with a slightly eerie touch.0:03Duration
- Into the AbyssA Famicom-style BGM with no note count restrictions. Set out on a new adventure with determination in your heart.How about using this for the title screens of deep dungeon-crawling roguelikes or other games?0:53Duration
- ParadiseComposed with ethnic music in mind - a bright image of a festival. For a looped excerpt, see Loop 12.2:14Duration
- Spring Awakening After the Snow Melts -Piano / Spring / Life-Evokes the scene of spring arriving after the snow has melted. The two MP3 files differ only in tone — pick whichever you prefer.2:02Duration
- UneasinesSExpresses a feeling of unease. Good for horror content. We recommend cutting it for a loop.0:57Duration
- Good MorningA track that evokes morning. Also works well as a jingle.0:18Duration
- Rainbow Over the Bridge -Music Box Ver.-A music box version of "Rainbow Over the Bridge."1:39Duration
- Loop #66 - Spring / Cherry Blossoms / Youth BGMA sweet, bittersweet, nostalgic waltz in 3/4 time. The full-length version is posted as Jingle 10.0:13Duration
- Loop #90 - Playtime / Relaxed / Kids BGMA warm, somehow nostalgic feel, soft and gentle. Good for kids' recital or playtime videos.0:08Duration
- Loop#103 -Commercial / Dark / Breakbeat BGM-A rhythm-focused breakbeat track. Very simple and versatile. For a complete, longer version, see Buzz Room.0:52Duration
- If I Close My Eyes -Reminiscence / Winter / Acoustic Guitar-The scene that appears when you close your eyes. What do you see?1:55Duration
- Loop #147 - Shop / Select Screen Intro BGMFor selection screens and introduction scenes.0:15Duration
- Loop #73 - Candy / Fairy / Cute BGMLittle round candies rolling and bouncing around, or a fairy flitting about.0:08Duration
- Loop #59 - Odd-Meter Guitar Standoff BGMFor the standoff scene right before a decisive battle.0:15Duration
- Loop#111 -Select Screen / Sprint / Standby Screen BGM-Fits a game's select screen and similar scenes.0:03Duration
- Loop #39 - Ruin / Solitude / Sterile BGMA ruined, desolate feel, with a mechanical edge.0:16Duration
- Loop #5 - Brass Password / Name Entry BGMFor password or name-entry screens. For a self-contained jingle version, see "Jingle 06."0:13Duration
- Loop #12 - Ethnic / Cheerful Harvest Festival BGMA loop-ready excerpt from 「Paradise」. Fits ethnic-style harvest festivals and celebrations.0:10Duration
- Loop #130 - Cave / Temple / Sky City BGMFor a floating city, a temple, or a strange, ruined scene.0:10Duration
- Loop #97 - Sunset / Promise / See You Tomorrow BGMWarmth within bittersweetness - a "see you tomorrow!" feeling. Adapted from an unused piece originally written as an ending theme for a TV program.0:15Duration
- Loop #30 - Dazed / Cosmic Transmission BGMA woozy, mind-altering, dopamine-rush kind of feeling - or a wonderland, dreamlike world.0:09Duration
- Buzz Room -Breakbeat / Strategy Meeting / Rhythm-A simple breakbeat track. Despite the name "buzz," it's not too noisy — more of a rhythm-focused, subdued piece with a touch of liveliness. A longer loop version is available as Loop103 if you prefer that.2:37Duration
- Loop #137 - Laid-Back Kids' Everyday BGMFor easygoing, relaxed everyday scenes.0:16Duration
- Loop #140 - Dark Underworld Background BGMFor the criminal underworld, a dark society, or any dark background scene.0:08Duration
- Jingle #05 -Radio / Inn / Rest-For a brief scene transition, such as staying overnight at an inn in an RPG.0:10Duration
- Jingle #15 -Game Start / Title / Opening-Good for any kind of title screen, or a game's opening as a stage begins.0:06Duration
- Lost in the Forest -Maze / Fairy / Tribal-The feeling of being lost in a forest, though not a particularly dark one — more like faint sunlight filtering through. Works for tribal village or rhythmic ethnic scenes too. A loop version is included.2:35Duration
- Jingle #09 -Fun / Happy / Success-Bright and cute, for happy moments. The loop version is available at Loop18.0:16Duration
- Jingle #06 -Results / Announcement / Scene Transition-For scene transitions and the like. The loop version is available at Loop05.0:14Duration
- Message -Music Box Ver.-A music box arrangement of Message.2:19Duration
- Wish -Music Box Ver.-A music box version of "Wish."1:50Duration
- Let's Go CheerfullyA bright samba-flavored track. Also works well as a jingle.0:23Duration
- Inhabitants of DarknessEvokes a vampire lurking in a mansion. The loop version is uploaded as Loop51.0:48Duration
- a snow sceneEvokes a snowy landscape, like an old man rocking gently in a chair by the fireplace.2:15Duration
- Repeating DaysExpresses the sorrow of days repeating endlessly. For the piano version, click here.1:59Duration
- Silent StreamEvokes a surreal world where a waterfall flows in quiet stillness.3:01Duration
- CloisterA cloister where you keep circling the same place, endlessly.1:12Duration
- Loop #3 - Afternoon Nap / Cozy / Warm BGMThe intro loop from "Komorebi" (Dappled Sunlight). Acoustic guitar.0:17Duration
- Loop #115 - Crystal / Fairy / Temple BGMA clear, crystalline sound. Comes in two tempos, though the faster one can be tricky to fit.0:09Duration
- Loop #16 - Flashback / Title / Bittersweet BGMThe feeling of fondly remembering a distant memory. For opening titles, game-over screens, or flashback and reminiscence scenes. An excerpt from 「Negai -CD Ver.-,」 featured on the 1st album 「Mata Aeru yo ne」 (We'll Meet Again).0:14Duration
- Loop #76 - Challenge / Courage / Standing Firm BGMA valiant feel, like rising to meet a challenge head-on.0:14Duration
- Loop #14 - Dungeon / Dark / Cave BGMA dark mood for caves and dungeons.0:07Duration
- Loop#1 -Guitar / Riff / Heavy BGM-A heavy guitar-riff track, mixed with some mechanical-sounding elements.0:07Duration
- Loop #31 - Robot / Machine / Android BGMFor an android's entrance and similar scenes.0:09Duration
- The Festival BeginsWritten for the Otoya FES promotional video, building excitement toward the festival about to start.0:56Duration
- Loop #21 - Danger / Panic / Time-Limit BGMFor scenes where the clock is running out.0:07Duration
- Loop #49 - Funk Villain / Gangster BGMA dark, cool funk shuffle - the kind of track that suggests a small-time villain is about to show up.0:04Duration
- Loop #27 - Riff / Destruction / Death Metal BGMDeath-metal style - full-on growl and roar.0:11Duration
- Loop #55 - Password / Stage / Character Select BGMA simple rhythm track built from synth bass and drums.0:07Duration
- Loop #57 - Techno Character Stage Select BGMA one-bar loop, techno style. For character entrances and similar scenes.0:01Duration
- CrowdBustling and lively, with a hint of ethnic flavor — fits some town's background BGM or a tribal village. It loops as-is, but trimming out the busiest section is also recommended.1:33Duration
- Loop #98 - Funk / Password / Stage/Character Select BGMFor password entry screens, stage select, or standby moments.0:11Duration
- Loop #79 - Rhythm / Percussion / Noise BGMA rhythmic fusion of percussion and noise.0:04Duration
- Loop#106 -Stage / Character Select / Password BGM-Fits a stage select or character select screen, and similar scenes.0:08Duration
- Loop #128 - Stage Select / Character Select / Loading BGMFor loading screens, stage select, and character select.0:08Duration
- Loop #64 - Chaos / Paranoia / Subspace BGMA 1-second loop. A dimension-warped space with a faint mechanical edge.0:01Duration
- Loop #132 - Detective Drama / Downtown Funk BGMFunk track for detective dramas, offices, or downtown scenes.0:08Duration
- LIME National Anthem -My Crypto Heroes (MCH) / Lime Land-I had the opportunity to write the national anthem for a land called "Lime" in the blockchain game "My Crypto Heroes" (commonly known as MCH). Since this song is about Lime Land specifically, we don't expect much demand for it, but we're releasing it as a record of our journey with Lime. The intro is long, so the preview uses a short vers…1:23Duration
- Loop #43 - Heavy Guitar Riff Standoff BGMA heavy riff-driven track, for the standoff before a battle.0:07Duration
- Loop#105 -Inorganic / Mecha / Techno BGM-An upbeat techno track. Fits an inorganic mecha-style stage background, and similar scenes.0:07Duration
- Loop #51 - Horror / Mystery / Vampire BGMA vampire lurking in a western-style mansion. For the full standalone version, see "Inhabitants of the Dark."0:39Duration
- Loop #145 - One-on-One Showdown / Staredown BGMTough guys locked in a staredown, sizing each other up before a one-on-one fight.0:16Duration
- Jingle #07 -Cooking / Shopping / Living Room-A cute jingle with a slightly goofy, relaxed feel. Fits a cozy living-room mood, cooking scenes, and similar settings.0:12Duration
- Jingle #18 -Stage / Game Clear / Success / Victory-For a victorious duel or a successful mission.0:05Duration
- Loop #23 - Tense Otherworldly Dimension BGMFor alternate dimensions and otherworldly spaces. Speed up the tempo and it starts to feel like a Gradius stage.0:08Duration
- Loop #18 - Success / Victory / Clear BGMOverflowing with joy, built from brass and bells. For stage-clear or mission-success moments. For a self-contained jingle version, see Jingle 09.0:13Duration
- Loop #6 - Guitar Riff Heavy BGMA heavy, riff-driven guitar track. Note: the original file was lost, so this is a lower-quality mono recording.0:18Duration
- Jingle #10 -Spring / Youth / Ending-A sweet, bittersweet, nostalgic feel — fits school and coming-of-age stories, or an ending theme. The loop version is in the loop pack "Bright, Cute" as Loop66.0:10Duration
